I've heard some version of that on these skilled reality competitions, the cooking and designing ones where the contestant’s skill level accounts for most of their survival. The designer sketches something out, gets all excited about the vision, gathers the material, and makes it work. Someone comes along and picks apart everything, doubts the overall vision, questions the designer’s taste or his ability to pull it off.
Often, this is followed by a brief moment of panic. She might drop several crucial elements. He might go with a safer, backup choice in fabric, instead. The whole thing might be reimagined.
Sometimes, the unperturbed designer responds, “It’s gonna be good.”
And, sometimes, that’s the best way to go.
I’m not a meticulous plotter. In the thick of it, my first draft can look pretty bleak, doubtful. I lose track of the plot and lose touch with the characters. Back when I started, I was so excited and couldn’t wait to get this really awesome idea out of my head and onto the page. Then I get to a point, usually around the final act, where I start contemplating whether to drop several elements and go back to switch things up.
This time, I’ve decided to skip the panic session. This draft is nearly complete. I’m going to put my head down and keep working, doing what I know how to do as best as I can.
It’s gonna be good.
Photo: Copyright 2012 Gina Fairchild