Showing posts with label fun stuff. Show all posts
Showing posts with label fun stuff. Show all posts
Monday, May 16, 2016
Batman v Superman: Dawn of Justice
Listen. I was told there would be a fight between Batman and Superman, and, lo! There was a fight! That’s what I came for, that’s what I saw, and that’s why I left fairly satisfied with the viewing.
In this iteration, Bruce Wayne is older, pissed off at the aliens destroying our planet, and out to excise some of that pent up rage on Superman’s head. Superman is being called to carpet and feeling bummed out that he can’t even bring his girlfriend flowers without someone questioning his power and privilege. Probably that’s why, as Clark Kent, he’s so dogged in pointing the finger at this other vigilante who is skirting law and order and whom no one is going after. Never mind Batman cannot shoot lasers out of his eyes and topple whole buildings, but okay, Superman. Totally the same thing. Lex Luthor spends much of the movie working the levers of government power to get what he wants until he gets tired of that, as one would expect, and goes full evil villain. Wonder woman is in there, doing her own mysterious thing.
That’s about as much sense as the plot makes, really. Everyone has their goals but they don’t all mesh into a fluid story, especially with the flashbacks and dream sequences cut into it, and Luthor’s plan holds very little water, if any. I don’t think his plans ever have in the movies.
No matter! I came to see these titans throw down, and I got not one, not two, but three awesome fight sequences. And Batman v. Superman wasn’t even the best one. You heard!
But let me take a second to rank the performances. Ben Affleck > everyone else.
Now to the fights.
Batman v Superman: obviously Batman had to do something to make it a fairer fight or he would’ve been cooked in 30 seconds like a microwaved burrito. But I liked that he put a lot of thought and time and energy into the brawl, from the gadgets he brought to setting the fight in an abandoned ruin. It didn’t just happen in a fit of rage (for Batman), dude was like “I’m ready. Come at me, bro.” Somebody definitely took the L on that fight, regardless of how it actually ended.
Batman v Henchmen: This fight right here! A room full of heavily armed henchmen, a hostage, and one guy in a bat costume. You know this level. It’s the one you may have gone into as a novice using all your big guns, but once you mastered it—blap, blap, blap! Tactical, precise, badassery. Dude just cleared the room like a legend. No gun? No problem. This large crate will do as a freaking projectile. I had to laugh when, finally, in the film history of goons not using their guns, one guy got in a close range kill shot —and it did nothing. The setup and context around the fight made it much more satisfactory. Batman finally got his head straight and was all the more deadly, and I was Here. For. It.
Batman, Superman, & Wonder Woman v Doomsday: Slightly edged out the previous as my favorite brawl, because Wonder Woman and her epic theme music! Preview of the Justice League! Good guys banding together! Wonder Woman and her epic theme music!
Seriously, this woman was trying to catch a flight like “Oy, what are these foolish humans up to now?” and then just showed up like “Interesting fight going on here. What sort of creature am I about to slay?” No introductions, no fussing around. They just went to town on Doomsday. I thought the theme music paired with the visuals of the moment when she landed was pretty iconic. It was stuck in my head for days and has me really excited for her standalone and the Justice League movies. (Do not screw this up, PTB!)
Batman did what he could, given he had no superpowers—and that mostly consisted of not dying— but Supes and Wonder Woman had some cool tag teams. She even whipped out the lasso. I don’t know if Superman would’ve done what he did to defeat Doomsday had Batman not given him a physical and mental beat down earlier, but in a movie where much of the plot was loosey goosey, this gesture tied in nicely with that earlier critique. One could only hope they don’t forget about these motivations going forward.
And so, going forward! We got cameos from the other members of the League, which some people thought was lame, and I agree only where that first whacked out Flash cameo is concerned. I didn’t expect Wonder Woman to have a major role throughout the film—the title is a clue—and so I didn’t much mind that we didn’t get into her character and what else she was up to outside the plot. I do expect her to shine in her own movie, though (do NOT screw this up, PTB). This movie could’ve been much tighter, but it was attempting to introduce a whole new Batman and Wonder Woman and kickstart the whole Justice League franchise in two hours. Standalone introductory films for its cast would’ve helped lighten the load.
But like I said, I didn’t come looking for jokes or lighthearted banter or deep social commentary. I wasn’t even expecting to have tons of fun, given we are dealing with two angry and powerful dudes who think it’s their burden alone to right the world. I say, let ‘em knock some sense into each other. This movie did what it said on the tin, and I enjoyed the crap out of that.
Sunday, October 18, 2015
Watching TV: The Player
I grew up on Wesley Snipes action movies and there really has been no one else like him in Hollywood. So, even though the commercials signaled me that this show may be lame, I'd at least show up for the premiere for Snipes.
A funny thing happened, though. I actually really enjoyed it with the exception of the cliché death at the end of the episode, plus the obligatory long-arc mystery about who the deceased really was. And are they even dead?! Dun dun dun.
Flashback to CBS's Intelligence, RIP.
But then came episode two and three, and I was still enjoying myself but also wondering: Why the heck is this so entertaining? Simply put, it doesn't try too hard to be something it's not. But here are some more reasons.
The gimmick. It is usually a mysterious conspiracy with some sort of thematic imagery, and can sometimes just be a macguffin, paired with some procedural challenge to tackle each week. On Blindspot it's the tattoos, which was Prison Break's gimmick before that. On Blacklist it was the list. Here it is the Game, which is reminiscent of the movies The Game and Hard Target. So, it's not even an original gimmick.
Despite that, I find I can better tolerate this gimmick because it is not so open ended as to suggest almost anything. Unlike Lost. Unlike Blindspot. The reason she tattooed herself and wiped her memory could be damn near anything, so you just have to accept whatever they throw at you as a possibility. That's not engaging to me.
Here we have a group of shadowy elite gambling on crime, betting on whether or not The Player, (Kane, our protagonist,) can stop the criminal of the week. The House provides the Player with a Dealer (Cass, his techie), and is supervised by a Pit Boss, (Mr. Johnson) who ensures the game remains a secret, unimpeded by prying detectives--like Kane's friend.
The game has been going on a long time and our current iteration is not the first. In fact, the show starts with the last Player dead. So our protagonist is fairly expendable. I like those parameters.
The game exists as a form of entertainment. There's no open ended mystery in this gimmick, unless you care why a bunch of elites get their jollies from betting on human lives and to what end. I'm only as interested as maybe getting to see one of these twisted gamblers in a future installment. The focus is how Kane will navigate this seedy underworld.
Next, the cast of characters. Wesley Snipes is just a natural badass who is fun to watch. As the Pit Boss he doesn't get up to much action (yet) but you just know he can kick anyone's ass if they mess with him. Kane learned that in the first episode. And it's that undercurrent of dangerousness that makes his character effective as a calm, calculated cleaner. The keeper of the secrets. You don't know whether he's totally nefarious or just out of necessity, as cold as the faceless gamblers or forced to compartmentalize how he really feels about all this. I mean, for a second there I really thought he was going to kill that hacker guy.
As for our protagonist, I was duly surprised how likeable he is, given the potential for the Action Hero to be growly, angsty cardboard. I've never heard of the actor before now. Now, I hear he was in a previous show with the lead dude from Blindspot. Say what? Neither are great actors but Winchester is leagues better than the other guy, IMHO! Maybe it's because he gets to be funny, serious, aggrieved, heroic, and smart in this role that he doesn't feel like he is on autopilot. So far, I'm rooting for this guy.
Evil Felicity. That's what I thought as soon as I saw Cass. Thankfully, I was wrong. Episode 3 especially gave her major points from me. She's not just the pretty techie with the cute accent. She'll snipe a mofo. All we know so far is that she trained in special forces in the UK and the US (no I don't recall the organizations. Sue me!), she has a boyfriend, and she was pals with Kane's "dead" girlfriend, unbeknownst to Kane. Since she's the one working closest with the Player, Kane is often trying to pry info out of her about herself, Mr. Johnson, and the Game overall. Their banter is pretty agile and sometimes witty when it could easily have been lead-footed and eye-rollingly clunky.
The weakest link is Kane's friend Detective Brown. The actor is usually pretty good but here he seemed over the top in his frustration and anger with the secrets Kane is keeping. This might turn around now that he is getting an assist from another agent investigating profiles similar to Kane's. He's got somewhere to channel the emotions. But that way lies danger and I won't be surprised if Brown gets killed.
The action. At first I thought the music was odd. Then I thought it oddly fitting. It sounds almost like video game tracks which, yeah, this is a "game" after all, and Kane is often racing somewhere or other. The fast pace works wonders for a show like this that doesn't purport to be deep or too realistic. Before you can think too hard about why X happened instead of just doing Y, the ride is over.
The action scenes themselves are not outstanding but I've not yet been so offended by any sequence that I was thrown out of the watch. You'd be surprised how easily that happens nowadays--what with nonsense like a radio going all static for no reason, or the protagonist taking her eyes off the road and crashing her car, or saying hi to a suspect and spooking him instead of cornering or restraining him first (Yeah, I'm talking about you Blindspot!)
There was one major forehead slap on The Player. I straight up laughed at Kane and Cass jumping off a building, hanging onto a crane hook, shooting off a helicopter, and then getting back onto the roof within a minute. Are you kidding? LOL! It helps when the show isn't too serious to begin with.
The dialogue. This may as well be a review of Blindspot too, because I cannot tell you how robotic the dialogue on Blindspot gets sometimes. "What if you got hurt? What if I lost you?!" Ugh. "What if I was a bad person?" "Bad people do bad things and good people stop them." Ugh!
But we're talking about The Player. Like I said, Snipes is a natural at delivery, and the banter between the Player and the Dealer highlights an interesting dynamic ("You speak of yourself in the third person? " "The Dealer will get the jet ready." *walks away* "Where do you stay?" "Are you asking if I'm homeless?") Heh.
Given the race-against-the-clock nature of the show, it is often easy to slip into heavy exposition. Even the best of them, like 24, did that. But these writers seem to manage it in the same way, by timing it right, multitasking, and keeping it moving. People are rarely ever just standing around talking, or taking time out to discuss inanities or their feelings. There are some action-oriented shows where that is beneficial and integral, like Agents of Shield. This is not that type of show and thankfully it seems the writers are aware of that.
And how about the criminals and crimes? Nothing special here--heists, murder, kidnapping. They've all been serviceable with the last assassin being on the cheesy side.
I'm also not too invested in the mystery of Kane's "dead" girlfriend. My money is on her being an agent for the game, in some capacity, and that's enough intrigue for me for now. (I mean, sure, if you think about it, she could be way more complicit than that.) They are dropping indirect clues, with Cass knowing her and the Pit Boss doing what he can to sabotage Kane looking into it, but it is unobtrusive to the rest of the plot. As it should be.
All that said, I know The Player, like other NBC shows I actually found entertaining, will be cancelled. Hopefully not abruptly before the season is over. Until then I'm looking forward to the next episode.
What are you watching?
A funny thing happened, though. I actually really enjoyed it with the exception of the cliché death at the end of the episode, plus the obligatory long-arc mystery about who the deceased really was. And are they even dead?! Dun dun dun.
Flashback to CBS's Intelligence, RIP.
But then came episode two and three, and I was still enjoying myself but also wondering: Why the heck is this so entertaining? Simply put, it doesn't try too hard to be something it's not. But here are some more reasons.
The gimmick. It is usually a mysterious conspiracy with some sort of thematic imagery, and can sometimes just be a macguffin, paired with some procedural challenge to tackle each week. On Blindspot it's the tattoos, which was Prison Break's gimmick before that. On Blacklist it was the list. Here it is the Game, which is reminiscent of the movies The Game and Hard Target. So, it's not even an original gimmick.
Despite that, I find I can better tolerate this gimmick because it is not so open ended as to suggest almost anything. Unlike Lost. Unlike Blindspot. The reason she tattooed herself and wiped her memory could be damn near anything, so you just have to accept whatever they throw at you as a possibility. That's not engaging to me.
Here we have a group of shadowy elite gambling on crime, betting on whether or not The Player, (Kane, our protagonist,) can stop the criminal of the week. The House provides the Player with a Dealer (Cass, his techie), and is supervised by a Pit Boss, (Mr. Johnson) who ensures the game remains a secret, unimpeded by prying detectives--like Kane's friend.
The game has been going on a long time and our current iteration is not the first. In fact, the show starts with the last Player dead. So our protagonist is fairly expendable. I like those parameters.
The game exists as a form of entertainment. There's no open ended mystery in this gimmick, unless you care why a bunch of elites get their jollies from betting on human lives and to what end. I'm only as interested as maybe getting to see one of these twisted gamblers in a future installment. The focus is how Kane will navigate this seedy underworld.
Next, the cast of characters. Wesley Snipes is just a natural badass who is fun to watch. As the Pit Boss he doesn't get up to much action (yet) but you just know he can kick anyone's ass if they mess with him. Kane learned that in the first episode. And it's that undercurrent of dangerousness that makes his character effective as a calm, calculated cleaner. The keeper of the secrets. You don't know whether he's totally nefarious or just out of necessity, as cold as the faceless gamblers or forced to compartmentalize how he really feels about all this. I mean, for a second there I really thought he was going to kill that hacker guy.
As for our protagonist, I was duly surprised how likeable he is, given the potential for the Action Hero to be growly, angsty cardboard. I've never heard of the actor before now. Now, I hear he was in a previous show with the lead dude from Blindspot. Say what? Neither are great actors but Winchester is leagues better than the other guy, IMHO! Maybe it's because he gets to be funny, serious, aggrieved, heroic, and smart in this role that he doesn't feel like he is on autopilot. So far, I'm rooting for this guy.
Evil Felicity. That's what I thought as soon as I saw Cass. Thankfully, I was wrong. Episode 3 especially gave her major points from me. She's not just the pretty techie with the cute accent. She'll snipe a mofo. All we know so far is that she trained in special forces in the UK and the US (no I don't recall the organizations. Sue me!), she has a boyfriend, and she was pals with Kane's "dead" girlfriend, unbeknownst to Kane. Since she's the one working closest with the Player, Kane is often trying to pry info out of her about herself, Mr. Johnson, and the Game overall. Their banter is pretty agile and sometimes witty when it could easily have been lead-footed and eye-rollingly clunky.
The weakest link is Kane's friend Detective Brown. The actor is usually pretty good but here he seemed over the top in his frustration and anger with the secrets Kane is keeping. This might turn around now that he is getting an assist from another agent investigating profiles similar to Kane's. He's got somewhere to channel the emotions. But that way lies danger and I won't be surprised if Brown gets killed.
The action. At first I thought the music was odd. Then I thought it oddly fitting. It sounds almost like video game tracks which, yeah, this is a "game" after all, and Kane is often racing somewhere or other. The fast pace works wonders for a show like this that doesn't purport to be deep or too realistic. Before you can think too hard about why X happened instead of just doing Y, the ride is over.
The action scenes themselves are not outstanding but I've not yet been so offended by any sequence that I was thrown out of the watch. You'd be surprised how easily that happens nowadays--what with nonsense like a radio going all static for no reason, or the protagonist taking her eyes off the road and crashing her car, or saying hi to a suspect and spooking him instead of cornering or restraining him first (Yeah, I'm talking about you Blindspot!)
There was one major forehead slap on The Player. I straight up laughed at Kane and Cass jumping off a building, hanging onto a crane hook, shooting off a helicopter, and then getting back onto the roof within a minute. Are you kidding? LOL! It helps when the show isn't too serious to begin with.
The dialogue. This may as well be a review of Blindspot too, because I cannot tell you how robotic the dialogue on Blindspot gets sometimes. "What if you got hurt? What if I lost you?!" Ugh. "What if I was a bad person?" "Bad people do bad things and good people stop them." Ugh!
But we're talking about The Player. Like I said, Snipes is a natural at delivery, and the banter between the Player and the Dealer highlights an interesting dynamic ("You speak of yourself in the third person? " "The Dealer will get the jet ready." *walks away* "Where do you stay?" "Are you asking if I'm homeless?") Heh.
Given the race-against-the-clock nature of the show, it is often easy to slip into heavy exposition. Even the best of them, like 24, did that. But these writers seem to manage it in the same way, by timing it right, multitasking, and keeping it moving. People are rarely ever just standing around talking, or taking time out to discuss inanities or their feelings. There are some action-oriented shows where that is beneficial and integral, like Agents of Shield. This is not that type of show and thankfully it seems the writers are aware of that.
And how about the criminals and crimes? Nothing special here--heists, murder, kidnapping. They've all been serviceable with the last assassin being on the cheesy side.
I'm also not too invested in the mystery of Kane's "dead" girlfriend. My money is on her being an agent for the game, in some capacity, and that's enough intrigue for me for now. (I mean, sure, if you think about it, she could be way more complicit than that.) They are dropping indirect clues, with Cass knowing her and the Pit Boss doing what he can to sabotage Kane looking into it, but it is unobtrusive to the rest of the plot. As it should be.
All that said, I know The Player, like other NBC shows I actually found entertaining, will be cancelled. Hopefully not abruptly before the season is over. Until then I'm looking forward to the next episode.
What are you watching?
Saturday, August 8, 2015
This Is a Test
Hover* for spoilers:
and you'll see the new spoiler function in action.
*sadly, this doesn't work on mobile
*sadly, this doesn't work on mobile
Tuesday, May 26, 2015
Daredevil Series: Final Thoughts
Yes, I finished it. Made it to the end, with good things to say about it, even. Here's a list of those things:
• Kingpin.
That's it. I know. I'm as shocked as you are. One blog post ago I couldn't abide him, and now here I am declaring him to be the best character on the show. Granted, the show set a low bar with its flat lead, but Vincent D'Onofrio pulled it off. I believed him as Wilson Fisk by the final episodes. He had levels, (layers if you insist) and a much more complete arc than the protagonist who went from kicking ass and taking names to kicking ass and taking names in an ugly costume. Fisk has a personality--a weird one that you kinda have to squint at and tilt your head and then just say "Screw it!", but at least it exists and the actor is trying to do something with it. I am more invested in his evolution than the hero's. Which would be fine by me if the show was called Kingpin.
There were an appreciable amount of times where the writing and execution really shined--episode 2, Karen's standoff, Claire, Leland, Madam Gao, the dragnet takedown set to the tune of Nessun Dorma, to name a few--but then it all came out as a wash by the end, because for every moment I liked, there were just as many, if not more, I did not like.
The show was not bad or very good, not intolerable or very enjoyable. It was hokey and grimdark, unconventional and safe. A paradox.
A good example of this is the flashbacks. They were all formulaic and predictable, but I also thought they were better cast, better acted, easier to follow, and just plain more entertaining. Who couldn't guess a traumatic childhood--complete with an abusive father wanting his son to man up--would be partially to blame for creating the monster that is Kingpin? Taken by itself, as a slice of a life, it was compelling enough for what it wanted to present: a boy so traumatized by violence he turns to murder to make it stop. Chilling stuff. Taken as the villain's backstory, it is uninspired. I had precisely the same reaction to Matt's flashbacks with his dad.
And let's go ahead take our protagonist, another paradox. When he's Daredevil, obscured by a mask and barely visible in all black, he is way more riveting than when he's one half of Nelson and Murdock, attorneys at law. And yet, I also think part of the reason Cox's Murdock is so flat is that half of his expression--his eyes--are obscured. Yes, the shades are iconic, but in his best scenes with Claire, or when Matt is confronted by Foggy, he's not wearing his glasses. Nor was he wearing them in their second back and forth at the gym, and both times I thought the actor was at his most evocative and empathetic. He's just not one of those actors that can show a wide range of emotions with just his voice, which is fairly inflectionless, or with the twitch of a facial muscle, though he tried a lot of jaw shifting.
I rooted for the vigilante and felt very little empathy for the guy in a suit and tie who seemed less and less invested in his day job. I got it. I really did. It's hard to punch badguys at night and punch in at work on time every day. But there was no struggle presented beyond the physical toll. There was no struggle to balance his two lives, no struggle to keep his identity secret, no struggle to reconcile his affinity for the law with his lawbreaking escapades. The struggle is the meat, the bridge between the two personas. Yes, he sought counsel with his priest. Besides the fact that each meeting belabored the point unto spoiling the outcome, when the central conflict is whether or not to murder a man, you know the bridge is burning and the show's compass is firmly calibrated to Daredevil's way. Consequently, the endeavors of his public "friendly" persona stagnated throughout, until the very last episodes when suddenly attorneys at law meant something again.
It's a paradox. I am sympathetic to the fact that the show had to get to the point due to the nature of such a short season, but Marvel's Agent Carter also leaned towards pat storytelling and still managed to flesh out its lead. Much of what got snipped here is what makes shows like this likeable/relatable. Take Foggy, the levity of the show. Not much is required of his role and he delivers his quips and punch lines fairly well. It's clear he and Matt have a strong friendship but when it came time to show the basis for it, they crammed their history into a couple flashbacks. Here they are hitting it off as new roomies in college. Here they are at a big law firm. We don't know what happened in between those two points but apparently Matt can't take the soullessness of the firm and Foggy is happy to follow Matt out the door. It's the in between, the case after case after case of soul-crushing work, the inescapable injustice on the street and in the courtroom that gives weight to the history and evolution of these characters. These things get snipped in favor of two Russian brothers using bone-shivs to escape the gulags and pursue their American dream, or one Russian brother getting his head bashed off because he embarrassed Fisk in front of his lady. What we're left with is cliff notes and paradoxes.
My last impression isn't very different from my first. The show has all the trappings of the other comic book superhero shows, and character arcs from any other show in general, but it tries to distinguish itself in violence and villainy and loses some of its appeal in the process.
Season 2 will be a hard sell for me.
• Kingpin.
That's it. I know. I'm as shocked as you are. One blog post ago I couldn't abide him, and now here I am declaring him to be the best character on the show. Granted, the show set a low bar with its flat lead, but Vincent D'Onofrio pulled it off. I believed him as Wilson Fisk by the final episodes. He had levels, (layers if you insist) and a much more complete arc than the protagonist who went from kicking ass and taking names to kicking ass and taking names in an ugly costume. Fisk has a personality--a weird one that you kinda have to squint at and tilt your head and then just say "Screw it!", but at least it exists and the actor is trying to do something with it. I am more invested in his evolution than the hero's. Which would be fine by me if the show was called Kingpin.
There were an appreciable amount of times where the writing and execution really shined--episode 2, Karen's standoff, Claire, Leland, Madam Gao, the dragnet takedown set to the tune of Nessun Dorma, to name a few--but then it all came out as a wash by the end, because for every moment I liked, there were just as many, if not more, I did not like.
The show was not bad or very good, not intolerable or very enjoyable. It was hokey and grimdark, unconventional and safe. A paradox.
A good example of this is the flashbacks. They were all formulaic and predictable, but I also thought they were better cast, better acted, easier to follow, and just plain more entertaining. Who couldn't guess a traumatic childhood--complete with an abusive father wanting his son to man up--would be partially to blame for creating the monster that is Kingpin? Taken by itself, as a slice of a life, it was compelling enough for what it wanted to present: a boy so traumatized by violence he turns to murder to make it stop. Chilling stuff. Taken as the villain's backstory, it is uninspired. I had precisely the same reaction to Matt's flashbacks with his dad.
And let's go ahead take our protagonist, another paradox. When he's Daredevil, obscured by a mask and barely visible in all black, he is way more riveting than when he's one half of Nelson and Murdock, attorneys at law. And yet, I also think part of the reason Cox's Murdock is so flat is that half of his expression--his eyes--are obscured. Yes, the shades are iconic, but in his best scenes with Claire, or when Matt is confronted by Foggy, he's not wearing his glasses. Nor was he wearing them in their second back and forth at the gym, and both times I thought the actor was at his most evocative and empathetic. He's just not one of those actors that can show a wide range of emotions with just his voice, which is fairly inflectionless, or with the twitch of a facial muscle, though he tried a lot of jaw shifting.
I rooted for the vigilante and felt very little empathy for the guy in a suit and tie who seemed less and less invested in his day job. I got it. I really did. It's hard to punch badguys at night and punch in at work on time every day. But there was no struggle presented beyond the physical toll. There was no struggle to balance his two lives, no struggle to keep his identity secret, no struggle to reconcile his affinity for the law with his lawbreaking escapades. The struggle is the meat, the bridge between the two personas. Yes, he sought counsel with his priest. Besides the fact that each meeting belabored the point unto spoiling the outcome, when the central conflict is whether or not to murder a man, you know the bridge is burning and the show's compass is firmly calibrated to Daredevil's way. Consequently, the endeavors of his public "friendly" persona stagnated throughout, until the very last episodes when suddenly attorneys at law meant something again.
It's a paradox. I am sympathetic to the fact that the show had to get to the point due to the nature of such a short season, but Marvel's Agent Carter also leaned towards pat storytelling and still managed to flesh out its lead. Much of what got snipped here is what makes shows like this likeable/relatable. Take Foggy, the levity of the show. Not much is required of his role and he delivers his quips and punch lines fairly well. It's clear he and Matt have a strong friendship but when it came time to show the basis for it, they crammed their history into a couple flashbacks. Here they are hitting it off as new roomies in college. Here they are at a big law firm. We don't know what happened in between those two points but apparently Matt can't take the soullessness of the firm and Foggy is happy to follow Matt out the door. It's the in between, the case after case after case of soul-crushing work, the inescapable injustice on the street and in the courtroom that gives weight to the history and evolution of these characters. These things get snipped in favor of two Russian brothers using bone-shivs to escape the gulags and pursue their American dream, or one Russian brother getting his head bashed off because he embarrassed Fisk in front of his lady. What we're left with is cliff notes and paradoxes.
My last impression isn't very different from my first. The show has all the trappings of the other comic book superhero shows, and character arcs from any other show in general, but it tries to distinguish itself in violence and villainy and loses some of its appeal in the process.
Season 2 will be a hard sell for me.
Wednesday, April 22, 2015
Daredevil Series: 102 - 104
Daps, finally. Mostly for that hallway fight, but we'll get to that.
Four episodes in and a third of the way through the season, my enjoyment of this show has been inconsistent. Most of the players are fair in their roles, some are bland, and Wilson Fisk, aka Kingpin, I cannot abide. The plot is thickening, but as it seems all roads lead to Kingpin, I'm not getting a sense of mystery or suspense. (It's Kingpin! He's behind it all!) My general feeling, which I suspect won't change much over the course of the show, is that there is a lot to appreciate about Daredevil, but the execution at times feels uneven, clunky, or just plain run-of-the-mill.
Episode 4 was more engaging than 1 or 3, because the show is starting to take shape, but the high point was episode 2. Rosario Dawson makes her debut in episode 2. Coincidence? Unlikely.
But seriously, I really feel like episode 2 should have been the pilot, as it best exemplified what this Daredevil is made of (way better than that speech to the priest. Show don't Tell anyone?)--the parallels with his Dad in flashbacks (predictable and a smidge heavy-handed on the foretelling, but kudos to the actor playing Murdock Sr.; one role where playing it straight set the right tone for the story and made me believe him,) and the crime Daredevil stops and how he does so--that hallway fight!
I previously said that Daredevil's heightened senses didn't appear to give a real edge in the first episode. Well, that's because in this show his real edge is in taking a beating and getting up again and again. That fight in eposode 2 was exhausting, and after the opener where we find Daredevil left for dead in a dumpster, viscerally intense and dangerous. But Daredevil just would not stay down. That's when I started rooting for the guy. Points for badguys also getting up. I've seen too many conveniently get knocked out by one punch. Bonus points for the camera work. Well-shot. Well-choreographed. Perfect location.
We do get to see more of Daredevil's abilities, which include enhanced smell and parkour. But the show has thus far stayed away from using any fancy 'tells' (CG, slo-mo, etc) to indicate when or how he's using those abilities, so his stuntwork around the city looked a little too much like he could see what he was doing.
Matt, not to be confused with his crime-fighting alter ego, is still too flat, and I don't know whether it's the actor or the writing. I get they are going for downplayed, but when he interacts with others on a personal or professional level, it just feels one-note. There's hardly any lawyer stuff going on, save for episode 3. Matt's colleagues, Foggy and Whatshername? Not interested*.
*Whatshername gets a pass, though, because she at least appears to have an arc. She's teamed up with Whatshisname reporter guy (I like him,) to follow the money in her former employer's shady dealings which almost got her killed in the premiere.
But on the whole, I found myself more engaged by the characters who were not major. Like Claire (Dawson, Daredevil's personal healthcare provider,) Murdock Sr, and Bob Gunton. Gunton can do no wrong.
And what about those bad guys? What we have so far are henchmen of the week. Presumably, Daredevil will work his way up the ladder, Streets of Rage style, while Whatstheirnames will work a different angle into the business side. There was Evil Josh Whedon (h/t Fields for the nickname.) Nasty bugger who's weapon of choice is a bowling ball. Then came the Russian Brothers, who specialize in rib-bone shivs. Mr. Slick, Kingpin's pointman, who has some interesting moments (I lol'ed at the quarter on the arcade machine, "I got next") but is otherwise played to type. Is he more dangerous than he appears or just a suit?
In any case, if the aforementioned examples of nastiness didn't clue us in on just how violent it will get as we move up the ladder, in episode 3, we finally meet Wilson Fisk hisownself and before we know anything else about the man we must know he is Complicated. That's why there is a piano playing and an art gallery and his confession to his crush, Vanessa, that he feels lonely. Ookay? But do go on.
We get lots more of him and Vanessa in episode 4 via their lovely dinner date. He was all shy and not confident at all in his game, so she pretty much encouraged him into it. Over dinner, we learn he's no monster--he had a childhood. On a farm, even.
Where he probably stoned the animals to death!
Look, I spent more time debating this character than any other but I'm good now. I'm not trying to understand what makes the psycho tick anymore. The writers may well be trying for unexpected or subversive characterization, but that one scene? That one scene, tho, with the Russian and the car door? Yo. Case closed. Not interested.
What made it worse was the clunky setup that took us from Fisk to Kingpin strained my suspension of disbelief. <spoilers> How did that guy get past Mr. Slick and into the restaurant which was apparently full of bodyguards posing as diners? Why the heck would he even barge in on another man's dinner? Is that bowing respectfully, per his original intent, or acting like a disrespectful fool? And why did Kingpin have to leave instead of having any one of the dozen guards throw the guy out? He was that embarrassed? If you say so, show. If you say so. </spoilers> Like I said, clunky as heck for so early in this Fisk/Kingpin/Vanessa arc. Makes me curious, though, how the writers will handle the romance. Trainwreck or masterstroke? Different clever or different like a sore thumb?
So, I guess I'm watching the whole thing, but this is where I end my reviews. I know my viewing tastes and I very much doubt this show will be as impressive, surprising, or engaging as I'd like. If it is, you'll likely hear about that. Positive reviews are much more fun.
Sound off below.
Four episodes in and a third of the way through the season, my enjoyment of this show has been inconsistent. Most of the players are fair in their roles, some are bland, and Wilson Fisk, aka Kingpin, I cannot abide. The plot is thickening, but as it seems all roads lead to Kingpin, I'm not getting a sense of mystery or suspense. (It's Kingpin! He's behind it all!) My general feeling, which I suspect won't change much over the course of the show, is that there is a lot to appreciate about Daredevil, but the execution at times feels uneven, clunky, or just plain run-of-the-mill.
Episode 4 was more engaging than 1 or 3, because the show is starting to take shape, but the high point was episode 2. Rosario Dawson makes her debut in episode 2. Coincidence? Unlikely.
But seriously, I really feel like episode 2 should have been the pilot, as it best exemplified what this Daredevil is made of (way better than that speech to the priest. Show don't Tell anyone?)--the parallels with his Dad in flashbacks (predictable and a smidge heavy-handed on the foretelling, but kudos to the actor playing Murdock Sr.; one role where playing it straight set the right tone for the story and made me believe him,) and the crime Daredevil stops and how he does so--that hallway fight!
I previously said that Daredevil's heightened senses didn't appear to give a real edge in the first episode. Well, that's because in this show his real edge is in taking a beating and getting up again and again. That fight in eposode 2 was exhausting, and after the opener where we find Daredevil left for dead in a dumpster, viscerally intense and dangerous. But Daredevil just would not stay down. That's when I started rooting for the guy. Points for badguys also getting up. I've seen too many conveniently get knocked out by one punch. Bonus points for the camera work. Well-shot. Well-choreographed. Perfect location.
We do get to see more of Daredevil's abilities, which include enhanced smell and parkour. But the show has thus far stayed away from using any fancy 'tells' (CG, slo-mo, etc) to indicate when or how he's using those abilities, so his stuntwork around the city looked a little too much like he could see what he was doing.
Matt, not to be confused with his crime-fighting alter ego, is still too flat, and I don't know whether it's the actor or the writing. I get they are going for downplayed, but when he interacts with others on a personal or professional level, it just feels one-note. There's hardly any lawyer stuff going on, save for episode 3. Matt's colleagues, Foggy and Whatshername? Not interested*.
*Whatshername gets a pass, though, because she at least appears to have an arc. She's teamed up with Whatshisname reporter guy (I like him,) to follow the money in her former employer's shady dealings which almost got her killed in the premiere.
But on the whole, I found myself more engaged by the characters who were not major. Like Claire (Dawson, Daredevil's personal healthcare provider,) Murdock Sr, and Bob Gunton. Gunton can do no wrong.
And what about those bad guys? What we have so far are henchmen of the week. Presumably, Daredevil will work his way up the ladder, Streets of Rage style, while Whatstheirnames will work a different angle into the business side. There was Evil Josh Whedon (h/t Fields for the nickname.) Nasty bugger who's weapon of choice is a bowling ball. Then came the Russian Brothers, who specialize in rib-bone shivs. Mr. Slick, Kingpin's pointman, who has some interesting moments (I lol'ed at the quarter on the arcade machine, "I got next") but is otherwise played to type. Is he more dangerous than he appears or just a suit?
In any case, if the aforementioned examples of nastiness didn't clue us in on just how violent it will get as we move up the ladder, in episode 3, we finally meet Wilson Fisk hisownself and before we know anything else about the man we must know he is Complicated. That's why there is a piano playing and an art gallery and his confession to his crush, Vanessa, that he feels lonely. Ookay? But do go on.
We get lots more of him and Vanessa in episode 4 via their lovely dinner date. He was all shy and not confident at all in his game, so she pretty much encouraged him into it. Over dinner, we learn he's no monster--he had a childhood. On a farm, even.
Where he probably stoned the animals to death!
Look, I spent more time debating this character than any other but I'm good now. I'm not trying to understand what makes the psycho tick anymore. The writers may well be trying for unexpected or subversive characterization, but that one scene? That one scene, tho, with the Russian and the car door? Yo. Case closed. Not interested.
What made it worse was the clunky setup that took us from Fisk to Kingpin strained my suspension of disbelief. <spoilers> How did that guy get past Mr. Slick and into the restaurant which was apparently full of bodyguards posing as diners? Why the heck would he even barge in on another man's dinner? Is that bowing respectfully, per his original intent, or acting like a disrespectful fool? And why did Kingpin have to leave instead of having any one of the dozen guards throw the guy out? He was that embarrassed? If you say so, show. If you say so. </spoilers> Like I said, clunky as heck for so early in this Fisk/Kingpin/Vanessa arc. Makes me curious, though, how the writers will handle the romance. Trainwreck or masterstroke? Different clever or different like a sore thumb?
So, I guess I'm watching the whole thing, but this is where I end my reviews. I know my viewing tastes and I very much doubt this show will be as impressive, surprising, or engaging as I'd like. If it is, you'll likely hear about that. Positive reviews are much more fun.
Sound off below.
Wednesday, April 15, 2015
Daredevil Series: S1E01
So, first impressions, yeah?
It wasn't bad. It wasn't cheesy. It was a competent entry in the parade of comic book adaptations for the small screen. When the episode ended, I did not feel compelled to see another episode. Because of the format, I will watch at least the first four episodes. Likely the whole thing.
Also because there's nothing wrong with it. They made choices in structure and storytelling that have been made many times before, employed archetypes and tropes employed before, and executed it all in a fashion that's fashionable. You could do worse...much worse.
I have seen the earnest but troubled do-gooder guy. I have met his wisecracking fast-talking buddy. I know the beautiful, weepy, wrongfully accused blonde on their doorstep. I've been to this rain-soaked crime-ridden city. I have even witnessed that badguy get strung up on a chain he didn't know the goodguy knew was there. Why am I revisiting such a familiar story? What is new and different about it?
The performances should be one answer, the way the actors reinterpret a role and give it new life, and yet I found they were all too by-the-book and lacked engaging personalities. Earnest as they were in their portrayals. I am holding out hope for D'Onofrio and Dawson.
Novelty is another reason, seeing a live-action Daredevil and how his unique abilities are showcased, how fight sequences are choreographed, modern twists on old stories. Save for the reference to recent events in the Avengers movie, this plot felt like it could've taken place in the nineties. There were two fight sequences in this episode, meat and potatoes hand-to-hand for the most part, both times in poor lighting with darkly dressed participants at dark and uninteresting locations. When Murdock uses his abilities, it's subtle. Which is one way to do it, but it never struck me as crucial--a thing that gave him a real edge over other action heroes.
As for seeing a live-action Daredevil, we have before. Here, he is already into crime-fighting but has not yet attained the crime-fighter title or costume, that awkward stage where he doesn't act like a novice but he doesn't look like a pro. (I don't believe Murdock made a single mistake or miscalculation in this episode. Always seemed to know what was really up.) So, I felt no sense of danger and no sense of fun.
I am being critical, I know, and perhaps overly so given it is just the first episode. Like I said, it's fine. I just am not yet impressed.
Related:
• Eps 2 - 4
It wasn't bad. It wasn't cheesy. It was a competent entry in the parade of comic book adaptations for the small screen. When the episode ended, I did not feel compelled to see another episode. Because of the format, I will watch at least the first four episodes. Likely the whole thing.
Also because there's nothing wrong with it. They made choices in structure and storytelling that have been made many times before, employed archetypes and tropes employed before, and executed it all in a fashion that's fashionable. You could do worse...much worse.
I have seen the earnest but troubled do-gooder guy. I have met his wisecracking fast-talking buddy. I know the beautiful, weepy, wrongfully accused blonde on their doorstep. I've been to this rain-soaked crime-ridden city. I have even witnessed that badguy get strung up on a chain he didn't know the goodguy knew was there. Why am I revisiting such a familiar story? What is new and different about it?
The performances should be one answer, the way the actors reinterpret a role and give it new life, and yet I found they were all too by-the-book and lacked engaging personalities. Earnest as they were in their portrayals. I am holding out hope for D'Onofrio and Dawson.
Novelty is another reason, seeing a live-action Daredevil and how his unique abilities are showcased, how fight sequences are choreographed, modern twists on old stories. Save for the reference to recent events in the Avengers movie, this plot felt like it could've taken place in the nineties. There were two fight sequences in this episode, meat and potatoes hand-to-hand for the most part, both times in poor lighting with darkly dressed participants at dark and uninteresting locations. When Murdock uses his abilities, it's subtle. Which is one way to do it, but it never struck me as crucial--a thing that gave him a real edge over other action heroes.
As for seeing a live-action Daredevil, we have before. Here, he is already into crime-fighting but has not yet attained the crime-fighter title or costume, that awkward stage where he doesn't act like a novice but he doesn't look like a pro. (I don't believe Murdock made a single mistake or miscalculation in this episode. Always seemed to know what was really up.) So, I felt no sense of danger and no sense of fun.
I am being critical, I know, and perhaps overly so given it is just the first episode. Like I said, it's fine. I just am not yet impressed.
Related:
• Eps 2 - 4
Friday, April 3, 2015
Godzilla (2014) - An In-Depth Analysis
That fireside reveal! The part where he screams! Then when he did that thing with the thing, I was like, "Oh, Get The--!"
Were there humans in this movie? I didn't notice. Their contributions peaked at Bryan Cranston and then flat-lined into irrelevancy thereafter. Cranston plays a nuclear power plant manager in Japan. An 'accident' happens, and his wife who also works there dies. He spends the next fifteen years searching for the truth while his son grows up to be an action movie hero --I mean, a U.S. army specialist with a family of his own. This ensures he will constantly be in valorous--I mean, grave danger. When he isn't, his wife and son and randomly acquired stand-in son are. There's the proverbial general whose problem-solving skills amount to blowing things up, the scientist who, when not whispering spooky things, is perpetually agape in awe, and various non-main-dude military guys who are essentially cannon fodder. They try by train, planes, and boats, to stop the monsters. All irrelevant.
We are here to see Godzilla battle the MUTOs, which he does multiple times throughout. Deliberately, we don't get to see most of the fights and are treated only to first glimpses and then the aftermath. I know some people hated that there was so 'little' on-screen battling, but I thought the delay worked to heighten anticipation, and the end battle was plenty. Was it ever plenty. That part where Godzilla does that thing? Awesome.
The MUTOs were no chopped liver. I think what made them so adequately terrifying (besides that first reveal--"Run, you fools! Run!") was that they were neither mindless nor bloodthirsty. They had important stuff to do and the ants and their ant-hills were truly irrelevant. Oh, is this your city? I'm gonna need to put this right here.
I'll never think of those birds building nests in my hanging pots the same way again.
Did I say in-depth? lol, no. It's a giant monster flick. See it for the giant monsters.
Were there humans in this movie? I didn't notice. Their contributions peaked at Bryan Cranston and then flat-lined into irrelevancy thereafter. Cranston plays a nuclear power plant manager in Japan. An 'accident' happens, and his wife who also works there dies. He spends the next fifteen years searching for the truth while his son grows up to be an action movie hero --I mean, a U.S. army specialist with a family of his own. This ensures he will constantly be in valorous--I mean, grave danger. When he isn't, his wife and son and randomly acquired stand-in son are. There's the proverbial general whose problem-solving skills amount to blowing things up, the scientist who, when not whispering spooky things, is perpetually agape in awe, and various non-main-dude military guys who are essentially cannon fodder. They try by train, planes, and boats, to stop the monsters. All irrelevant.
We are here to see Godzilla battle the MUTOs, which he does multiple times throughout. Deliberately, we don't get to see most of the fights and are treated only to first glimpses and then the aftermath. I know some people hated that there was so 'little' on-screen battling, but I thought the delay worked to heighten anticipation, and the end battle was plenty. Was it ever plenty. That part where Godzilla does that thing? Awesome.
The MUTOs were no chopped liver. I think what made them so adequately terrifying (besides that first reveal--"Run, you fools! Run!") was that they were neither mindless nor bloodthirsty. They had important stuff to do and the ants and their ant-hills were truly irrelevant. Oh, is this your city? I'm gonna need to put this right here.
I'll never think of those birds building nests in my hanging pots the same way again.
Did I say in-depth? lol, no. It's a giant monster flick. See it for the giant monsters.
Friday, March 2, 2012
Do Your Thing
Sometimes you just need some theme music to keep on doing your thing. Janelle Monáe provides another solid tune with Estelle. :)
Estelle - Do My Thing Feat Janelle Monáe by Atlantic Records
Estelle - Do My Thing Feat Janelle Monáe by Atlantic Records
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